Sunshine latest
Self-hosted game stream host for Moonlight.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 1234]
 Naudio
 Nboost
 Nca
 Ncbs
 Nconfig
 Nconfighttp
 Ncrypto
 Ncuda
 Ndisplay_device
 Negl
 Ngl
 Ninput
 Nkwin
 NloggingHandles the initialization and deinitialization of the logging system
 Nmove_by_copy_utilContains utilities for moving objects by copying them
 Nnlohmann
 NnvencStandalone NVENC encoder
 NnvhttpContains all the functions and variables related to the nvhttp (GameStream) server
 Nnvprefs
 Npipewire
 Nplatf
 Nportal
 Nproc
 Nround_robin_utilA round-robin iterator utility
 Nrtsp_stream
 Nsafe
 Nservice_ctrlNamespace for controlling the Sunshine service model on Windows
 Nstat_trackers
 Nstream
 Nsync_util
 Ntask_pool_util
 Nthread_pool_util
 NupnpUPnP port mapping
 Nutil
 Nuuid_utilUUID utilities
 Nva
 Nvideo
 Nvk
 Nwinrt
 Nwl
 C_DNS_SERVICE_CANCEL
 C_DNS_SERVICE_INSTANCE
 C_DNS_SERVICE_REGISTER_REQUEST
 Cargument_type
 Cargument_type< T(U)>
 CAudioConverterInputDataData structure for AudioConverter input callback. Contains audio data and metadata needed for format conversion during audio processing
 CAVAudioCore Audio capture class for macOS audio input and system-wide audio tapping. Provides functionality for both microphone capture via AVFoundation and system-wide audio capture via Core Audio taps (requires macOS 14.0+)
 CAVAudioIOProcDataIOProc client data structure for Core Audio system taps. Contains configuration and conversion data for real-time audio processing
 CAVVideo
 CCaptureSession