Sunshine latest
Self-hosted game stream host for Moonlight.
gl::program_t Class Reference

Public Member Functions

void bind (const buffer_t &buffer)
 
std::string err_str ()
 
GLuint handle () const
 
std::optional< buffer_tuniform (const char *block, std::pair< const char *, std::string_view > *members, std::size_t count)
 

Static Public Member Functions

static util::Either< program_t, std::string > link (const shader_t &vert, const shader_t &frag)
 

The documentation for this class was generated from the following files: