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Sunshine latest
Self-hosted game stream host for Moonlight.
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Public Attributes | |
decltype(CreateSyntheticPointerDevice) * | fnCreateSyntheticPointerDevice |
decltype(DestroySyntheticPointerDevice) * | fnDestroySyntheticPointerDevice |
decltype(InjectSyntheticPointerInput) * | fnInjectSyntheticPointerInput |
std::vector< std::shared_ptr< joypad_state > > | gamepads |
inputtino::Result< inputtino::Keyboard > | keyboard |
inputtino::Result< inputtino::Mouse > | mouse |
vigem_t * | vigem |
std::vector<std::shared_ptr<joypad_state> > platf::input_raw_t::gamepads |
A list of gamepads that are currently connected. The pointer is shared because that state will be shared with background threads that deal with rumble and LED