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Sunshine master
Self-hosted game stream host for Moonlight.
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NVIDIA driver profile settings loaded for inspection or modification. More...
#include <src/platform/windows/nvprefs/driver_settings.h>
Public Member Functions | |
| bool | check_and_modify_application_profile (bool &modified) |
| Compare and update Sunshine NVIDIA application profile settings. | |
| bool | check_and_modify_global_profile (std::optional< undo_data_t > &undo_data) |
| Compare and update global NVIDIA profile settings. | |
| void | destroy () |
| Destroy the native resource owned by the wrapper. | |
| bool | init () |
| Load NVIDIA profile settings for the current driver state. | |
| bool | load_settings () |
| Load settings data from the backing API or store. | |
| bool | restore_global_profile_to_undo (const undo_data_t &undo_data) |
| Restore global NVIDIA profile settings from undo data. | |
| bool | save_settings () |
| Save settings data through the backing API or store. | |
NVIDIA driver profile settings loaded for inspection or modification.
| bool nvprefs::driver_settings_t::check_and_modify_application_profile | ( | bool & | modified | ) |
Compare and update Sunshine NVIDIA application profile settings.
| modified | Whether NVIDIA driver settings were changed and need saving. |
| bool nvprefs::driver_settings_t::check_and_modify_global_profile | ( | std::optional< undo_data_t > & | undo_data | ) |
Compare and update global NVIDIA profile settings.
| undo_data | Driver settings captured before Sunshine modified them. |
| bool nvprefs::driver_settings_t::init | ( | ) |
Load NVIDIA profile settings for the current driver state.
| bool nvprefs::driver_settings_t::load_settings | ( | ) |
Load settings data from the backing API or store.
| bool nvprefs::driver_settings_t::restore_global_profile_to_undo | ( | const undo_data_t & | undo_data | ) |
Restore global NVIDIA profile settings from undo data.
| undo_data | Driver settings captured before Sunshine modified them. |
| bool nvprefs::driver_settings_t::save_settings | ( | ) |
Save settings data through the backing API or store.