8#include <boost/locale.hpp>
9#include <inputtino/input.hpp>
10#include <libevdev/libevdev.h>
16using namespace std::literals;
18namespace platf::gamepad {
Declarations for common platform specific utilities.
std::vector< supported_gamepad_t > & supported_gamepads(input_t *input)
Gets the supported gamepads for this platform backend.
Definition inputtino.cpp:130