Result of applying a UI command to a menu.
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#include <src/ui/menu_model.h>
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std::string | activatedItemId |
| | Stable identifier for the activated item, when any.
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bool | activationRequested |
| | True when the selected item should be activated.
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bool | backRequested |
| | True when the caller should navigate back.
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bool | nextPageRequested |
| | True when the caller should move to the next page.
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bool | overlayToggleRequested |
| | True when the caller should toggle the diagnostics overlay.
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bool | previousPageRequested |
| | True when the caller should move to the previous page.
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bool | selectionChanged |
| | True when the focused item changed.
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Result of applying a UI command to a menu.
The documentation for this struct was generated from the following file: