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Moonlight-XboxOG latest
Moonlight Xbox OG is a port of the Moonlight Game Streaming client to the original Xbox console.
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Scripted HTTP request details exposed to host-pairing unit tests. More...
#include <src/network/host_pairing.h>
Public Attributes | |
| std::string | address |
| Destination host address requested by the pairing helper. | |
| std::string | expectedTlsCertificatePem |
| Optional pinned host certificate expected by the request. | |
| std::string | pathAndQuery |
| Raw HTTP path and query string. | |
| uint16_t | port = 0 |
| Destination host port requested by the pairing helper. | |
| int | socketIoTimeoutMilliseconds = 0 |
| Socket read/write timeout that the real transport would apply. | |
| const PairingIdentity * | tlsClientIdentity = nullptr |
| Optional client identity attached to TLS requests. | |
| bool | useTls = false |
| True when the request would normally use TLS. | |
Scripted HTTP request details exposed to host-pairing unit tests.