Parsed host status fields used by browsing and pairing flows.
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#include <src/network/host_pairing.h>
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std::string | activeAddress |
| | Best currently reachable address chosen for live requests.
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std::string | appVersion |
| | Full appversion string reported by the host server.
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std::string | gfeVersion |
| | Full GFE or Sunshine version string reported by the host server.
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std::string | hostName |
| | User-facing host name reported by the server.
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uint16_t | httpPort = 0 |
| | HTTP port reported or inferred for plaintext requests.
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uint16_t | httpsPort = 0 |
| | HTTPS port reported for encrypted requests and assets.
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std::string | ipv6Address |
| | Host-reported IPv6 address.
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std::string | localAddress |
| | Host-reported LAN address.
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std::string | macAddress |
| | Host-reported MAC address.
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bool | paired = false |
| | True when the host reports that this client is paired.
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bool | pairingStatusCurrentClient = false |
| | Pairing status reported for this specific client identity.
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bool | pairingStatusCurrentClientKnown = false |
| | True when the host explicitly reported pairing status for this client.
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std::string | remoteAddress |
| | Host-reported WAN address.
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uint32_t | runningGameId = 0 |
| | Running game identifier, or zero when idle.
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int | serverCodecModeSupport = 0 |
| | Codec capability mask reported by the host.
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int | serverMajorVersion = 0 |
| | Major version reported by the host server.
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std::string | uuid |
| | Stable host UUID.
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Parsed host status fields used by browsing and pairing flows.
The documentation for this struct was generated from the following file: