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Moonlight-XboxOG latest
Moonlight Xbox OG is a port of the Moonlight Game Streaming client to the original Xbox console.
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Declares the FFmpeg-backed streaming decode backend for Xbox sessions. More...
#include <atomic>#include <cstdint>#include <mutex>#include <string>#include <vector>#include <SDL.h>#include "third-party/moonlight-common-c/src/Limelight.h"Go to the source code of this file.
Classes | |
| class | streaming::FfmpegStreamBackend |
| Owns the FFmpeg decode and SDL presentation state for one stream. More... | |
Typedefs | |
| using | streaming::SdlThreadContext = void |
| Opaque SDL thread context payload. | |
Declares the FFmpeg-backed streaming decode backend for Xbox sessions.