Sunshine latest
Self-hosted game stream host for Moonlight.
Building

Sunshine binaries are built using CMake and requires cmake > 3.25.

Building Locally

Dependencies

Linux

Dependencies vary depending on the distribution. You can reference our linux_build.sh script for a list of dependencies we use in Debian-based and Fedora-based distributions. Please submit a PR if you would like to extend the script to support other distributions.

CUDA Toolkit

Sunshine requires CUDA Toolkit for NVFBC capture. There are two caveats to CUDA:

  1. The version installed depends on the version of GCC.
  2. The version of CUDA you use will determine compatibility with various GPU generations. At the time of writing, the recommended version to use is CUDA ~11.8. See CUDA compatibility for more info.
Tip
To install older versions, select the appropriate run file based on your desired CUDA version and architecture according to CUDA Toolkit Archive

macOS

You can either use Homebrew or MacPorts to install dependencies.

Homebrew

dependencies=(
"boost" # Optional
"cmake"
"doxygen" # Optional, for docs
"graphviz" # Optional, for docs
"icu4c" # Optional, if boost is not installed
"miniupnpc"
"ninja"
"node"
"openssl@3"
"opus"
"pkg-config"
)
brew install "${dependencies[@]}"

If there are issues with an SSL header that is not found:

  • Intel

    ln -s /usr/local/opt/openssl/include/openssl /usr/local/include/openssl

  • Apple Silicon

    ln -s /opt/homebrew/opt/openssl/include/openssl /opt/homebrew/include/openssl


MacPorts

dependencies=(
"cmake"
"curl"
"doxygen" # Optional, for docs
"graphviz" # Optional, for docs
"libopus"
"miniupnpc"
"ninja"
"npm9"
"pkgconfig"
)
sudo port install "${dependencies[@]}"

Windows

First you need to install MSYS2, then startup "MSYS2 UCRT64" and execute the following commands.

Update all packages

pacman -Syu

Install dependencies

dependencies=(
"git"
"mingw-w64-ucrt-x86_64-boost" # Optional
"mingw-w64-ucrt-x86_64-cmake"
"mingw-w64-ucrt-x86_64-cppwinrt"
"mingw-w64-ucrt-x86_64-curl-winssl"
"mingw-w64-ucrt-x86_64-doxygen" # Optional, for docs... better to install official Doxygen
"mingw-w64-ucrt-x86_64-graphviz" # Optional, for docs
"mingw-w64-ucrt-x86_64-MinHook"
"mingw-w64-ucrt-x86_64-miniupnpc"
"mingw-w64-ucrt-x86_64-nlohmann-json"
"mingw-w64-ucrt-x86_64-nodejs"
"mingw-w64-ucrt-x86_64-nsis"
"mingw-w64-ucrt-x86_64-onevpl"
"mingw-w64-ucrt-x86_64-openssl"
"mingw-w64-ucrt-x86_64-opus"
"mingw-w64-ucrt-x86_64-toolchain"
)
pacman -S "${dependencies[@]}"

Clone

Ensure git is installed on your system, then clone the repository using the following command:

git clone https://github.com/lizardbyte/sunshine.git --recurse-submodules
cd sunshine
mkdir build

Build

cmake -B build -G Ninja -S .
ninja -C build
Tip
Available build options can be found in options.cmake.

Package

  • Linux
    • deb

      cpack -G DEB --config ./build/CPackConfig.cmake

    • rpm

      cpack -G RPM --config ./build/CPackConfig.cmake


  • macOS
    • DragNDrop

      cpack -G DragNDrop --config ./build/CPackConfig.cmake


  • Windows
    • Installer

      cpack -G NSIS --config ./build/CPackConfig.cmake

    • Portable

      cpack -G ZIP --config ./build/CPackConfig.cmake



Remote Build

It may be beneficial to build remotely in some cases. This will enable easier building on different operating systems.

  1. Fork the project
  2. Activate workflows
  3. Trigger the CI workflow manually
  4. Download the artifacts/binaries from the workflow run summary