App Examples#

Since not all applications behave the same, we decided to create some examples to help you get started adding games and applications to Sunshine.

Attention

Throughout these examples, any fields not shown are left blank. You can enhance your experience by adding an image or a log file (via the Output field).

Common Examples#

Desktop#

Field

Value

Application Name

Desktop

Image

desktop.png

Steam Big Picture#

Note

Steam is launched as a detached command because Steam starts with a process that self updates itself and the original process is killed. Since the original process ends it will not work as a regular command.

Field

Linux

macOS

Windows

Application Name

Steam Big Picture

Detached Commands

setsid steam steam://open/bigpicture

open steam://open/bigpicture

steam steam://open/bigpicture

Image

steam.png

Epic Game Store game#

Note

Using URI method will be the most consistent between various games, but does not allow a game to be launched using the “Command” and therefore the stream will not end when the game ends.

URI (Epic)#

Field

Windows

Application Name

Surviving Mars

Detached Commands

cmd /C "start com.epicgames.launcher://apps/d759128018124dcabb1fbee9bb28e178%3A20729b9176c241f0b617c5723e70ec2d%3AOvenbird?action=launch&silent=true"

Binary (Epic w/ working directory)#

Field

Windows

Application Name

Surviving Mars

Command

cmd /c "MarsEpic.exe"

Working Directory

C:\Program Files\Epic Games\SurvivingMars

Binary (Epic w/o working directory)#

Field

Windows

Application Name

Surviving Mars

Command

"C:\Program Files\Epic Games\SurvivingMars\MarsEpic.exe"

Steam game#

Note

Using URI method will be the most consistent between various games, but does not allow a game to be launched using the “Command” and therefore the stream will not end when the game ends.

URI (Steam)#

Field

Linux

macOS

Windows

Application Name

Surviving Mars

Detached Commands

setsid steam steam://rungameid/464920

open steam://rungameid/464920

cmd /C "start steam://rungameid/464920"

Binary (Steam w/ working directory)#

Field

Linux

macOS

Windows

Application Name

Surviving Mars

Command

MarsSteam

cmd /c "MarsSteam.exe"

Working Directory

~/.steam/steam/SteamApps/common/Survivng Mars

C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars

Binary (Steam w/o working directory)#

Field

Linux

macOS

Windows

Application Name

Surviving Mars

Command

~/.steam/steam/SteamApps/common/Survivng Mars/MarsSteam

"C:\Program Files (x86)\Steam\steamapps\common\Surviving Mars\MarsSteam.exe"

Linux#

Changing Resolution and Refresh Rate (Linux - X11)#

Field

Value

Command Preparations

Do: xrandr --output HDMI-1 --mode 1920x1080 --rate 60

Undo: xrandr --output HDMI-1 --mode 3840×2160 --rate 120

Changing Resolution and Refresh Rate (Linux - Wayland)#

Field

Value

Command Preparations

Do: wlr-xrandr --output HDMI-1 --mode 1920x1080@60Hz

Undo: wlr-xrandr --output HDMI-1 --mode 3840×2160@120Hz

Flatpak#

Attention

Because Flatpak packages run in a sandboxed environment and do not normally have access to the host, the Flatpak of Sunshine requires commands to be prefixed with flatpak-spawn --host.

macOS#

Changing Resolution and Refresh Rate (macOS)#

Note

This example uses the displayplacer tool to change the resolution. This tool can be installed following instructions in their GitHub repository.

Field

Value

Command Preparations

Do: displayplacer "id:<screenId> res:1920x1080 hz:60 scaling:on origin:(0,0) degree:0"

Undo: displayplacer "id:<screenId> res:3840x2160 hz:120 scaling:on origin:(0,0) degree:0"

Windows#

Changing Resolution and Refresh Rate (Windows)#

Note

This example uses the QRes tool to change the resolution and refresh rate. This tool can be downloaded from their SourceForge repository.

Field

Value

Command Preparations

Do: FullPath\qres.exe /x:1920 /y:1080 /r:60

Undo: FullPath\qres.exe /x:3840 /y:2160 /r:120

Tip

You can change your host resolution to match the client resolution automatically using the Nonary/ResolutionAutomation project.